Portfoio Details
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Summary
- Developed a fully immersive VR bowling game in Unity 6, modeling the entire arena, bowling balls, pins, and an IIT BOG banner using Blender’s advanced mesh sculpting and texturing tools.
- Implemented realistic, physics-driven ball dynamics and pin collisions to mirror real-world bowling mechanics, enhancing player engagement through accurate force-feedback interactions.
- Integrated spatial audio, including lane ambiance, pin strikes, and crowd reactions, to create a dynamic soundscape that responds to in-game events and player proximity.
- Designed and optimized a user-friendly UI and interactive scoreboard, allowing seamless menu navigation and real-time score updates within the VR environment.
- Streamlined performance with efficient mesh decimation, light baking, and controller haptic feedback integration, maintaining smooth 60 FPS playback across major VR headsets.
Inspired by Illinois Institute of Technology Bowling Arena
VR Bog-Bowl
- Category: VR 3D Open-World Game
- Made by:: Abhishek Brahmbhatt
- Project Created: 15 March, 2025